Works Better, Easier To Set Up

Oct. 16, 2026, 11 a.m.
It may be because I have done this before, or maybe Claude has gotten better, but setting up Unreal Editor on my Surface Pro 11th generation Windows on ARM machine this morning felt a lot easier than it was before, and it seems to work better. I had assumed because Unreal Editor was one of the screenshots for the new RTX ARM laptops that they'd have a native version out on release day, but so far no.
I really at this point can't justify getting an RTX laptop. My workloads are Unreal Editor based, some Blender, and some music stuff. Things are set up really well right now for all of that stuff. Would it be an improvement? Possibly. I'm actually pretty happy with Claude for LLM needs and coding assistance.
I believe, and I don't see how others can argue the other side, that ARM is the future of Windows. But it seems like it's going to be a slow process. Apple got it done all at once, it was there and it was ready for use from the start. I early adopted with my Surface Pro and was left a little underwhelmed as far as software support went. I can wait to get my RTX machine.